U4GM Guide to the Best LMGs in Call of Duty: MW4

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Find the right MW4 LMG for your playstyle with practical advice on FiNN and Type 73 strengths, range control, cover, and safer practice before live matches.

MW4's LMGs reward patience more than flashy movement. Before taking either gun into packed public matches, a few quiet runs in CoD MW4 Bot Lobbies can help you feel the recoil pattern, reload delay, and awkward turning speed. That stuff sounds dull, sure, but it matters when an objective turns into a messy doorway fight. The FiNN and Type 73 both hit hard enough when used properly. They just ask for different habits.

Why the two guns feel so different

The FiNN is the easier pick for players who like owning a lane. It has the ammunition to keep pressure on a doorway, a staircase, or a long route toward the hill. You don't need to panic after one target appears. Keep your crosshair at chest level, fire a short burst at range, then settle it again. Up close, it can still work, though you'll feel the weight when someone suddenly appears beside you.

Type 73 feels more deliberate. It suits the player who'd rather post up near cover and make opponents cross open ground. Recent damage adjustments lowered its maximum damage from 28 to 22, while the FiNN dropped from 33 to 30 and lost some medium-range reach. So, yeah, aim matters more now. With the Type 73, don't spray at a tiny silhouette and hope. Pick your moment, track the target, and let the gun do its job.

Three habits worth building

1. Post beside cover before the objective gets crowded.

2. Burst distant targets, then reset your aim.

3. Reload only when teammates can watch your lane.

Reality check: neither weapon saves you when you sprint into a room during a reload, so read the comparison first.

Quick side-by-side view

WeaponBest roleKey focus
FiNN LMGLane defenseSustained control
Type 73Ranged anchorAccurate first shots



One question that keeps coming up

Someone in our group asked whether the Type 73 is pointless after its damage changes, especially when opponents keep sliding through close rooms.

No. It just asks more of you. Hold longer sightlines, land the first shots, and don't chase every red dot indoors.

Where I'd start

If your matches usually involve holding a flag, covering teammates, or stopping repeated pushes, start with the FiNN. Build toward recoil control and a sight picture you can actually use. Don't copy a setup just because it has every damage-focused part available. A steady weapon is worth more than a theoretical extra hit when your aim is bouncing off the doorframe. If you prefer playing back, watching a route, and punishing players who run through the same open area twice, the Type 73 has a real place too. Try one attachment change at a time, not five at once, so you know what actually helped. Players wanting extra repetition can look at cheap Bot Lobby MW4 options, then take that cleaner weapon control into normal matches.

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